I’m not holding my breath and fully expect to be filing a refund. Also sorry for being a bit a short. My initial post was actually a reply to Julian but for some reason the forums didn’t register the reply icon and just replied to the general thread.
Yeah, none of my "reply-to"s have been linking properly, it seems. Just tested, including this one
No worries
Emotions are running high at the moment. I get it.
Hey, look on the bright side. At least you won’t have to wait 11 years for your favourite game (Madden NFL in my case) to come back onto a platform where you don’t have to fork out more than £300 to play it.
There is no bright side to this deal; Everyone but EG loses
I would say that Phoenix Point as project also benefits. Snaphot Games maybe not because of PR, but we will see the outcome. If PP will succeed then bad smell may vanish.
Steam don’t need to spend money on exclusivity deals with publishers. There are other ways to grant a hold on the market. Steam uses it’s weight, the fact that many people (me included) have huge libraries there, to grant that games are available to play only there. As we can see here, many people simply refuses to buy a game if it’s not on Steam. This put pressure on the publishers to release their games there. Big publishers go there because it is the place where the money is. Small ones go because if they aren’t there their game will virtually not exist.
Devs, especially small ones, are taking these “bribes” eagerly and seems happy with Epic. Maybe Epic is giving them the support (financial, tech, publishing) that Steam aren’t anymore. If you Google a bit you can find a lot of recent articles with indie developers voicing their concerns with Valve. Here is a sample:
No, but that situation, along with red dead, until dawn, etc, should make you think really hard about whether you want to support exclusivity deals.
I understand why people dislike exclusivity but it plays a key factor in Epic’s strategy. They can push for this because they have leverage with the UE4 license, a massive user base and piles of cash from fortnite. This is the main thing why they might succeed where other platforms have failed. Even if they can improve their store to a reasonable degree it won’t be enough to convince ppl to take the leap when they can get the same games and service from steam.
The cult like following that keeps praising steam for putting out minimal effort compared to the huge amounts of cash they’re raking in while at the same time squeezing indie devs dry is too stupid to figure out why giving valve complete control is a dumb idea.
Like I said, I do get where you’re coming from, but I feel like you are overly downplaying Valve’s investment in Steam. Even if we accept that they are coasting now, your statement sounds like it is ignoring vast amounts of time, effort, and capital Valve has spent on Steam in the last decade+ making it what it is today.
I’m willing to consider that valve hasn’t spent nearly as much on steam as I assume they have, but I’d want to see numbers before I accept that.
ok i dont want to install other game launchers and such… does every backer automatically get a steam key? im not going to lie - eventually i will pirate up until i can play it on steam.
Pretty much sums up my point and this is the very reason why Epic is pushing for exclusivity deals
didnt read all of the discussion but i dont care about competition/ marketing crap.
i would buy games from other brands but i dont want to instal programs in order to install other programs. steam is the one exception for me. no marketing stunt will ever change my behaviour.
if they want customers like me simply opt out of making me install their little extra money machines. its the only power i have and i will use it. i have no problem to dispense with smth to make a point.
Their little extra money machines equals competition. Allowing Valve to keep their monopoly is as anti consumer as it gets. More competition allows platforms to undercut each other and drive down prices or sales cuts and increase quality. This would be healthy for the future of gaming.
Refund went smoothly. Applied for it on the 12th following the announcement. Received today.
Goodbye Phoenix Point a game I believed in and accepted the delays but this was a kick in the teeth for all who got the game off the ground.
With regard to the future Snapshot Games are blacklisted as I will stand by my principles something which Snapshot should have done by standing by their promises made during the crowdfunding campaign. A total betrayal.
i see it differently. less money is still money. more money is definately not helping for the future of gaming. well pretty much for anything. there is examples. like top “tripple A” releasing soulless shit. seasons. “gaming services” etc. this is garbage no one needs nor wants. people consume because they accept it like you. i dont.
Which is why allowing valve to keep their monoply is a dumb idea… Because they can get away with taking 30% off sales.
Valve does not have a monopoly. A monopoly means they control the production and distribution. Being ahead of the rest due to their own work and investment does not mean they are monopolizing.
Throwing money at companies to bring them in to your platform for exclusivity, is monopolistic behavior.
already replied to that aswell. there were games before steam existed. make it like that then.
By using the money they earned from half life to pay off AAA studios so they could sneak their adware on physical disks. How admirable…
I absolutely agree, i’m all for supporting standalone launchers