Give Rapid Clearance diminishing returns

After watching the video, there is an idea
to make the first kill free for AP,
and then + 1AP per kill
In the video, at first it’s 3AP (1AP per dash)
1 kill = -0 = remainder 3
2 kill = 3-2 + 1 = remainder 2
3 kill = 2-2 + 1 = remainder 1AP (again dash)

PS Need to speed up the dash run animation