no, its not. same way as Airsoft rifle is not really rifle even if it looks like one…
If you look at Phoenix Point how they portray AR-50, you have special animation for projectile leaving the weapon… that effect is supposed to portray hyper-velocity projectile leaving the rifle barrel… Is it realistic looking? not really, real thing is a lot less “flashy”:
5600mph = 2500m/s = Mach 6 - best classic tank guns can get up to 2000m/s (usually its between 1500-1800m/s)
btw, that gun accelerates 10kg projectile to mach 6 in 10ms… teoretically, it can reach target 120km away
What a comparsion … the gun he is mentioned is technically a coilgun i.e. gauss gun, even if not fits your imaginations.
BTW: Nice video and looks really like a handy assault rifle (JOKE!)
fine, its like having a rifle, but instead of standard projectiles, you would take out 90% of gunpowder from them… 5 joules… 6 gram pellet accelerated at 2500m/s would give you 18750 joules… btw, 5.56mm assault rifle fires projectile that weights just around 3.5-4grams… at speed of 800-900m/s with kinetic energy around 1700 joules. (Airsoft rifles deals typically around 15 joules of kinetic energy - thats why i used it as example)
and for that huge gun, its delivering around 30 MJ of energy to propel that shot… Best tank guns today are able to get around 15-16 MJ… 120mm M256 gun in M1A2 Abrams generates around 13 MJ each shot.
Again, there are reasons why there is currently no real concept for a coilgun in the form of an assault rifle. Energy is the main problem and the solution is to supply less energy = less power = less acceleration.
Why shouldn’t NJ engineers have gone exactly this compromise to have at least one concept available that is at least slightly better than conventional technology?
The PP world in particular is anything but perfect.
ok, let say you have a technology level to get enough of energy to propel a projectile electromagnetically as New Jericho does. you create Assault Rifle based on it. So, to make it serviceable, you will opt out for lighter slug fired at 2x of muzzle velocity compared to standard ARs… so 1800m/s - to get same kinetic energy, you need to fire 1/4 of weight ballistic AR fires (so 1gram vs 4grams). At 2grams, you get 2x more energy… AR-50 has 40 damage, where Bulldog 30. so its just 33% more energy… which means, if that projectile really is 2x faster, then projectile weight has to be 1.3 gram heavy… which means, recoil force will be higher, but its not as high as 7.62 round would have - 7.62x51 deals around 3000 joules, while AR-50 is at 2100 joules… but with 2x higher speed of projectile, you would be inherently more accurate…
Personally, i dont see why would anybody limit himself with it… you can easily handle rifles with much heavier recoil… Vietnam Era M-14 for example had muzzle energy around 3500-4000 joules, same with FN-FAL and other 7.62 rifles… WW2 era M1 Garand was at 4500 joules, German Kar98 at around 5000 joules…
Ok, I’m retiring here.
Regardless of the fact that it would not fit into balance, you are obviously not even available for alternative explanations as to why NJ gauss rifles are not quite what you imagine.
Good luck with your campaign.
well this entire discussion got derailed,
gauss weapons can fire projectiles at lower velocities, this may actually still be beneficial…hydrostatic shock is the effect of hitting something fast but prefers large surface area’s for maximum effect (like a hammer on a surface of water). a small dense projectile at insane speed would’t really work well against a soft target at it would simply punch through leaving a nice hole, and having the majority of its energy wasted on friction heat and excess momentum behind the target.
it can work well on tank and ship artillery, for tanks because a fast dense projectile is better at dealing with armor…and if its big enough the punching through armor might give it an innate incendiary effect…cooking the content of any armored vehicle it might hit. for ships because the sheer mass of the projectiles impacting with rock or concrete would still grant a significant effect akin to an explosion (imagine meteor impact here). and both platforms are big enough to fit large reactors (even though on tanks that is already problematic)
for the game I always imagined NJ weaponry to fire relatively dense and large slugs, attaining better magazine capacity and brute force by combining “bigger bullets” without the need for propellant. at the cost of projectile being slower then a standard assault rifle.
The thought here is not using the .50 rifle round…but instead the equivalent of a .500 revolver cardridge in a 7.62X51mm rifle while still magically maintaining smaller size and lower weight per unit of ammo because you can ditch the propellant.
Firing animation for AR-50 doesnt really show slow projectile though…
RL AR rounds go what…600-700m/s, imagine the AR-50’s going 360m/s slightly faster then a .45 ACP…would you be able to see the difference in munitions speed on a 50m range?
anyway I’m just spitballing here…we are talking about an imaginairy gun…and the gun just looks like it fires bigger, slower shots from my perspective. your perspective is apparently completely different.
real AR rounds go 800-900m/s… you dont have to bother with Electromagnetic weapons to propel something to 360m/s… you can do same thing easily with normal gunpowder weapons… even very primitive 18.century muskets had muzzle velocity over 400m/s…
… unless you wanna suggest New Jericho is running around with weapons that are worse than Brown Bess…
Me too.
There’s no point arguing when someone is laser focused on their own point of view.
The discussion on rail guns has de-railed the topic.
The topic IS that the OP stated that “Syneidron accuracy is off the scale”