On the higher difficulty settings, your new recruits come without any equipment or augmentations,
IMO this actually makes recruiting new soldiers on harder settings easier than doing so on the easier difficulty, because you only need to pay food for the soldier and don’t need to buy their equipment too.
Pheonix Point is (as you already know) a single-player only game; so IMO customization increases replayability.
Actual Idea:
A Custom Difficulty setting where you can individually choose elements of the game from all difficulty settings.
- Unit Starting Stats.
- Recruiting Units with or without equipment.
- The number of enemies and spawn rates.
- Enemy strength.
- Mist spread rate.
- etc.
Sometimes I like to play games that just kick my ass and clear my tactical mind and the harder difficulty settings do this for me.
But I would also like and a custom difficulty in Pheonix Point could satisfy this:
- Have elite battles ie a super squad of rookie-level soldiers vs legendary level enemies.
- To be overrun by a crapload of enemies that weren’t also bullet sponges.
- Have super hard bullet sponges and not also be overrun.
- etc.
Thanks for reading what do you think?