Stimpack should cost only 1 AP

Costing 2AP severely reduce is valour…. Even more when compared with frenzy priest ability that costs one and activate it to all team in range.
Freenzy should cost more and have less range in priests.

Stimpack should cost only 1 AP | Voters | Phoenix Point

Agree for reducing the stimpack AP value. The fact that Berserks should use 2AP weapon makes them already barely livable. It is ALWAYS better just to give 'em shotguns.

And when the only thing that makes 'em able to get into close combat doesn’t allow them to run at least a bit and hit that same / the very next turn means are always out of targets or dead.