I think it’s time to post something else than troll and stupid photoshopthings.
This feedback involves myself only, so it will be alot of “I” in it. I can’t talk for other people.
And my english sucks a bit, so sorry. Or not. Or just a bit
I guess I’m not the only one who’s bored by the quantity of games released unfinished. I don’t know the production process, so I keep an average whining rate, but the game industry seems weird to me actually.
Anyway. Time for some feedback.
First, we’re a lot to whine about things going wrong with this game. I am in this case, but I wanted to say : beside that, I love it. I love the universe, the background, the potential riches of all of this. I love the will to do a game with more mechanics than FiraXcom (which is an excellent game, I loved it too, but I miss the old XCOM with too much shit inside to understand them at first). I’m happy to have something different than ALIENS LOLOLOLOL. The “crumbled society”, the “Lovecraft stuff”, the differents points of view of factions, all of this gives a good mayonnaise.
Since the pre-releases, I can see the work achieved and the will to do a good game and I thanks the studio.
If we take time to complain about the game, it’s also because we like it and we wish to have a good game experience. If you - devs - did shit, we wouldn’t come here and post billions of tears.
Despites the awful “console friendly” interface, the game is cool to play. Aiming system force us to remind our way of thinking strategies, and is WAAAAAY better than shitty % from FiraXcom. It is more similar with XCOM firing, and it’s a good thing. Friendly fire is immersive and forces to think. Even if everyone aims pretty well, but hey : we have trained soldiers, not hobos in pajamas !
Geoscapes still bugs a bit, really no smooth with a mouse, but it works. Specific indications (recruits, trade) appears at too high zoom level for me, but it’s not the big deal actually.
I understand the weapon upgrade system (someone called it “lateral”). But crab people have real upgrades, with tons of damages, ruining everything and making salvage missions a waste of ressources and time at mid/end game (“look dat crate, hooman !” BANG BANG). We’re supposed to have thousand years of DA TECHNOLOGY, railguns and pewpew, but crabs can shoot down an aircraft with one arm. Lethal if you try to play melee.
And maybe we could use a PC interface on PC. I know it’s a lot of work, but we have alot of possibilities with that machines. It’s THE support to work on quality of life. Multi-support is cool for studios (more selling, more moneeeey), but actually a pain in the ass for PC gamers.
Melee and combat :
Everything is wrong with melee combat : berserkers are slow, need 2 AP to land a hit, take return fire, have no gap closer or retreat skills, it’s just a good class to combo with another one. May need a rework. Especially when crabs have a 1 AP SMEGGING PINCER ATTACK and HEAVY LAZORMACHINESHOTGUN in the arm ! I have no problem with leathality, but don’t make a class useless
I tried some “30 bleed sword”, inflicts 10 when I hurt something. Pandorians have a lot of melee options.
I understand that we fight from a distance since centuries ago, but if we have some melee classes, go balance it
And the “new” return fire system is weird : maybe it would be better if the target couldn’t riposte, but it’s allies could (with half rounds, as before). It may force us to think more about positioning and less fear to act. When you’re taking a bulletstorm or being hit by a sledgehammer, it’s more difficult to strike back.
There is none. We have SO MUCH possibilities with that aspect of the game, it’s SO MUCH frustrating !
If we play a XCOM-like, it’s not to have some “mission-mission-mission” stuff : look at olders games, like Apocalypse (trade with corpos, economic system) or the Altar UFO serie ! In the actual state of Phoenix Point, you just pick your side then watch the world burn.
Give us more time ! Let us try to work with factions ! Set some politics ! Don’t destroy anything on the map so fast ! Personaly, I don’t mind if the game goes slower : I like immersion. I like to explore all the things I can. If I need to restart a game to try anything else, no problem. If I need to restart a game because everybody is getting nuked on the map in two weeks, it’s a problem.
I really love the little stories, the uniques enclaves, the background you distillate in the game. The “we’re no longer the dominant specie, and we’ll deal with it” thing. All that textual stuff that reminds me some Fallout or old game. It’s sad we can’t go DEEPAH into this.
Do something, please. Ankward loops in combat, randomly triggering, seriously… Even the wink to the first XCOM music can’t make me forget about the “others audio things” You cant put ‘nothing’ instead, for exeample
It’s difficult for me to organize my thoughs and write it here in english. And I didn’t finished the game yet. I bet it’s a bit messy for you to read. But despite all the problems we have with Phoenix Point, I wanted to say that I’m full of hope : I really enjoy the game’s potential, I wish to see stuff from an eventual extended universe, maybe some RPG or better : tabletop RPG
I’m waiting for patches, balancing and all you can add to this game. Even if Phoenix Point still needs A LOT of works, I thank you for this game. Fthagn