So I haven’t been able to get too far into BB3 due to this bug, as I usually have to start over. After completing a mission (Salvage and Haven defence tested) the screen fades out indicating the mission is over, and loads the geoscape.
However, the screen flickers and presents me with my desktop after a few moments, but the Geoscape must still load, as I can hear the sounds still, but the game window is gone and can’t be retrieved, usually meaning I have to terminate the game.
If it is any help, the game still shows on the taskbar. but clicking it or alt-tabbing only gives me the audio.
Some other unrelated notes:
Alien turn has alot of ‘thinking’ time, I’m running this on a laptop and the CPU meter says about 25-30% during this time, so I assume this is because the ‘thinking’ is only using a single core.
I’ve lost 2 soldiers in one mission thanks to the autoturret, as when a soldier is grabbed by a mindfragger, the autoturret fills the soldier full of holes, not giving me the chance to remove them. Could there be an option to stop turrets from firing upon mindfragged targets?
Otherwise I am enjoying what I have been able to play, although I haven’t been able to try much beyond a few missions.