Ammo looks all the same generally. Is there a possibility of improving the UI when mousing over a weapon the ammo type used can light up or shade a color? Anything? I spend lots of time with dozens of choices, especially when dual classing is used.
While I generally think that makes sense and can be useful, I don’t really understand the following:
There is a “+AMMO” button to get ammo for a weapon in a ready slot, so it is not necessary to equip ammunition manually:
Or did you mean it somehow differently?