Hi everyone !
I would like to share some ideas and point of view about the game …
For the soldiers :
In my opinion dual class kill the game , you have overpowered soldiers … Instead of this , only the base class with a system of ranking : colonel , captain , lieutenant . All depending on the number of soldiers : for 20 soldiers , you have 1 colonel , 2 captains, 4 lieutnants , like in UFO . For each rank , you have to choose between a personnal skill or a team skill.
Beside , we can have a system of medals for soldiers with bonus , few medals will be delivered for special missions or accomplishment in the game.
I would like to see more customization for my soldiers : First with stats like kill count , missions done , most damage delivered in one round , hardest enemy killed … .
Then , with the possiblity to customize my weapons : adding a scope , bigger mag , specials ammunitions , adding a silencer … . Same thing with armor : adding armor , mobility , stealth or special bonus , different skins of the same armor .
Of course, all of that needs to be carefully balanced
For the Pandorans :
More pandorans please … it’s boring to always fighting tritons , arthrons even with mutations . Where are the flying enemys ? . I Wwould love to see enemies : like the Chryssalid , turn one of your soldier into a zombie and finally a new chryssalid . Or an enemy like the megaspawn or ethereals …
For the environment :
Bigger maps please , especially when you fight on a map with a scylla or defending a heaven ( with a lot units on it) . I would love to see weather effects , rain or storms and tilesets with mutated fauna or alien fauna .
Finally , thanks to the snapshot team for all the work done , the monthly update and all of the good ideas . I can’t wait to see festering skies and the behemot update ! .
P.S : sorry for my poor english , i’m french