I’m really digging the destruction being caused by either the Queen and Armadillo, but at the same time both the Vehicle and Queen seem to get stuck a bit too easily. Especially the Armadillo after ramming. Pretty sure this will already be looked into, but just thought I’d mention it.
At the same time, both destroy buildings too easily. I can think of situations in which this is okay and I can think of situations in which the vehicle simply cannot ram through a wall because it’s just too fortified. Either way, I’m confident this will also be looked into for te sake of balance and fun, non cheesy gameplay.
With regards to environmental destruction needing more logic, I mean that I often see bits and pieces of a building still floating on nothing or other pieces of wall magically standing while they should logically just crumble beneath the weigth of it all. Especially towers etc.
Also barrels and gas tanks that are red (and red in the gaming world means explosive) should cause explosions when destroyed by the likes of bullets, rockets and grenades.