-
most important - I had crash while alt+tabing out and back to the game - it was during night mission. When I get back to game everything was black, except UI and after like 10 second game crashed disabling my video card driver.
-
For some reason I can’t see and load geoscape saves. Saves from missions are working fine. Autosave from geoscape is also working.
-
on all screens (manufacturing, inventory, store etc) Golem-B body armor is named as Anvil-2 body armor.
-
In combat while aiming at enemy body parts displayed text tells about max hit points removed in old values like -1, -2 instead of -10, -20. The same displayed text don’t fit with removed ability names, and sometime they end off screen (for example Triton torso abilities)
-
Triton upper arms doesn’t have any info about special abilities, they don’t have them right now? Or label is missing?
-
while trading items between soldiers encumbrance of that second soldier looks like miscalculated (those were 2 assaults from tutorial - so with the same equipment) one had 14 weight and the other 8 (so looks like for the second soldier his armor is not calculated).
That’s definitely a plus to know before diving into BB5. Good work ,Yokes
@Yokes
If you don’t use the report function in the game you should provide additional Information of your hardware: Graphics Card and Driver Version so we can see if it is based on some hardware or drivers version only.
at the period of time saving functionality stops to work. I can’t get autosave, manual save (saving ‘progress’ is extremely fast, but the new save is not visible inside ‘load’ section). Happened in the nest, now I completed the mission and can’t save in geospace. I don’t see any new ‘autosave’ neither
Same problem here, save function don’t work in geoscape
Another miss labeled item
Not sure what your talking about @Redace I wear Leg helmets all the time!!
The finest in fashion!!
Game have sent report to SG. Posted here just for keeping track.
reaper (Anu shotgun) for PP soldiers is automatically reload after mission ends, for Anu recruit I went on the next mission with empty chamber. Don’t know why there is a difference
I have actually problem loading from mission, for me the mission restarts.
No spare ammo maybe???
Yokes, I’d like to add one more observation I made to add to the list. I’m a save scummer, and at one point in the tactical game I was confronted with a wall of crab men who had all planted their shields. Wishing I’d made a different tactical choice, I reloaded, and all the crab men were there in the same position, but their shields were not planted, making them easy pickings for my assaults and snipers.
And I have found three English localization issues:
Base Interface: Aircraft, not “aircrafts.” I know, it’s stupid, but it’s one aircraft, two aircraft. Yay English!
This Wretched Earth (synedrion text splash): Appear, not “apper.”
In Game Tip: “When moved against a low wall or obstacle,” not “obstaclet.”