One of the cool things about Phoenix Point is that its three known factions each have their own distinct identity composed of their ideology and a matching aesthetic.
NEW JERICHO is very straightforward. Their goal is to eradicate the Pandora Virus’ spawn, and the virus itself if possible. They are obsessed with the purity of humans and with taking Earth back. And their approach can be summed up as “shoot all the crab people in the ****ing face until they stop moving.”
Accordingly, their aesthetic tends towards the gritty and militaristic, the dour and functional.
Their signature technologies are power armour and cybernetics.
SYNEDRION is a curious one. They are focused towards science and learning, and other such “high” concepts. Rather than attempt to eliminate the Pandora virus and its spawn, they seek cohabitation. They make coexistence and adaptation with the new world an integral part of their ideology. Additionally, they have a strong utopian bent - they are very serious about having a free and equal society. In fact, they go so far as to be outright anarchic, decrying private property and hierarchical power structures as an evil to be avoided.
I haven’t seen concept art of Synedrion, but I expect them to have a sort of “golden future” look to them. Their technology - even military technology - will have a sort of sleek, stylized, vaguely Star-Trek-like appearance. Think “crystal spires and togas.” They’re the “hippy” faction, largely focused on quality of life for their own people.
Their signature technologies (AFAIK) are energy weapons and stealth suits.
The DISCIPLES OF ANU are my personal favourite. They seek to overcome the madness by embracing it. They seek to counter the mutation by weaponizing it. In addition to their “embrace the mutation” aspect, they have a lot of cultiness in their makeup. Indeed, almost their entire ideology and mission stems from an alleged higher power that is said to have actually performed miracles. Indeed, in one of the briefings it forms the Disciples out of three rival cults by grabbing their three leaders, melting them, and smushing them together into a new entity. Basically, they’re lovecraftian cultists, except they seem to have a point.
Aesthetics-wise, they tend towards one of two things: creepy looking robes and masks befitting of cultists, or lovecraftian mutations a stone’s throw away from the crabmen and other wild products of the Pandora virus. Ironically, despite their forward-looking spiel, their appearance is the most primitive.
Their signature “technology” takes the form of the Pandora virus’ mutations, turned towards specific aims. Their soldiers gain beneficial mutations while still retaining their sanity. They also make use of mutated creatures such as the mutant dogs seen in concept art. If psionics exist in this setting, I would expect the Disciples to have it.
And this brings me full circle to the question I want to ask. What about the PHOENIX PROJECT?
What is the Phoenix Project’s identity? What, precisely, does it believe? How does its methods distinguish it, both on an off the battlefield?
What is the Project’s aesthetic? It’s difficult to say, because aesthetic reflects ideology and methods in this game - but we know so little about what ideology the Project has, if any.
What is the Project’s signature technologies? It can’t be power armour and cybernetics, because that’s taken by New Jericho. It can’t be energy weapons or stealth suits, because that’s the province of Synedrion. It can’t be mutagenics, because that’s the stuff of the Disciples. So what is it?
My worry can be summed up as thus: that the player faction will not have an identity, a “gimmick,” of its own. The worst case scenario would be for the Project to be an empty shell that exists to pick one of three fleshed-out factions and conform to them. If that were to happen, I would prefer to just play as New Jericho/Synedrion/Disciples.
Obviously, I’d like to be proven wrong.
So can anyone, kindly, tell me what the vision for the Phoenix Project is? What is their identity? What is their aesthetic? What do they stand for? What should their identity and aesthetic be? Discuss.
(BTW, I have read all four of the PP briefings and most of the short stories. While there’s a lot on the three NPC factions, there is very little on the Project besides occasional spy stuff in the pre-apocalypse.)