i’ve been thinking about the Heavy Class, and i can’t help but think that Body Slam, and War Cry as they are, are kinda useless, from a TACTICA STANDPOINT, mind you.
as i said before Body Slam is more suited as a Crab Man’s ability (Shield Charge if equipped with a Shield…)
so i’d like to suggest a slight rework along the following lines:
Heavy Class:
LEVEL 2 - Mighty Foot (usable only with Heavy Leg Armor) - a better version of Bash which Does Not Damage Weapon Held In Hand…may or may not Knock Human Sized Target Back, or Squash a fragger.
instead of Weight Related Abilities, IT Should, imo, be more Equipment Related, for more than than a few reasons.
LEVEL 3 - War Cry (reworked) - increase Either ACC or DAM by X% untill next Turn inside same radius.
again, the enemy loosing 1 AP seems kinda pointless if i have to be THAT near to them. having the heavy boost allies seems more reasonable given the same AoE. again, i understand that Heavyes are supposed to be “walking tanks that can soak enemy fire”, it just seems “too much risk for too little Tactical Reward”
Any Thoughts, Any1?