Turret or gate when defending
s a big boss will appear.. Lets assume that there will be a big boss invasion…
If there`s an attack on the base the player should have at least defenses am i right ? ( not to say super strong of course, but you can upgrade it or so)
And if the alien does evolve…they can get a tech that summon a underground tunnel to spawn inside the base
( assume that there will be a core or power that supports the base/player have to defend it from getting destroy)
And for the plane …what if player can do modifications on them ?
Such as: having bigger fuel tanks/having medical pods that heal injure soldier fster/having turrets that could assist battles(1 or 2 shot rechargeable or cool downs)/scanner that reveal the map or detect enemies/or maybe Drones ?
And for base…
Armory is a sure thing (weapon ups,armor ups,and please add customization)
Lab ( there can be 2 lab i suggest…1 the science lab and another one for the alien
s lab) Lets me explain myself there: Science lab…the normal lab where you research the basic or advanced tech…you research your guns/armors/ammo and many more
s lab..thats where the fun began:soldier have different parts right ? what if we can actually capture an alien and research them for the techs and apply it on our own soldier ? or only apply the DNA into the soldier…increasing mobility/melee damage/immunity to certain/range aim boost/or regeneration to make a bio-soldier
Power relay:providing power to support basic activities
Farms/hydroponic(upgrade silos):provides food+maximum cap for food increase
Hospital:restore injuries/provide battle adrenaline maybe ? (boost stats for a battle or a day or so)
Thats it for now…
and i certainly hope there
s a way to look into ur base/haven ..people moving around ..itd be COOOOOL
good luck devs and lets hope it`ll be the GOTY!