Ive finished the game at least twice and wont start another game when the 3rd DLC comes out but would probably wait till the fourth. I have to say the game is much better now than what it was in the first 6 months of the original release date.
Stuff i would like to see in a DLC.
Soldier resurrection. There are times you when you have a tough encounter and a couple of damn good units die. Rather than restarting a save and trying again, how about the ability to resurrect? Of course would be the soldier is incapacitated for a long while, costs prohibitive, temporary debuffs etc.
“Vehicle” units are still sort of useless. I never use them as they take up too much space and four units are infinitely better than one vehicle unit (in almost every case). Units should also be tougher. Example, when you take out a tyre, why can i still shoot the tyre and erode health? If the tyre is punctured, what use would puncturing it again do? It should be i have to target other area’s or there will be very minimal damage on an already destroyed component.
Underwater Enemies/battles. Im surprised this has been overlooked. I liked X-COM Terror from the deep the most out of the early titles. It creates more scenarios/events and certainly new weapons/equipment that would need to be researched/made.
I also think base battles should be done much better. If i have a heavy, i can launched as much as 3 missiles at them as they are clumped together. Essentially winning the battle.
I think more battles should follow a “mould” where the enemies are in an attack formation that will minimise their casualties (unless ambushed).
Less faction against faction or a way to negotiate a “cease” fire or other remedy as opposed to just a battle.