Story missions don't give diplomacy penalty

Story missions that force player to attack an human faction don’t give diplomacy penalty… and it should give. It is an attack, no matter the motive, so it is a fail in game logic.


That is true, although I don’t understand why there are missions not connected to diplomacy,
if you have aligned or allied status with that faction, just implement another option dealing with the problem, talking with them, trading, whatever.


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