Sniper rage burst is double too much

I know there is a lot of chat about rage burst being too strong (it is).
With sniper - it’s just doubly ridiculous; You don’t even have to get close to use it.

You have effectively

  • infinite range
  • perfect targetting
  • 1000+ hp one-move

it makes killing the scylla in the pandoran (lair/citadel??) trivial, as well as killing anything else on just about any mission.

just banning rage burst from the sniper rifles would bring a lot of balance - and it would make sense in a story world as well. There is a difference between a weapon you line up carefully to fire between heartbeats and one where you just pull the trigger and hold it down.

alternatively - rage burst could just massively nerf the accuracy. If you’re going to use your sniper rifle like a machine gun - then it’s going to aim like a machine gun.

2 Likes

That’s exactly what I suggested. Bring hard cap to weapon accuracy for all weapons while Rage Bursting, at, say, 10. So that every weapon fired in that mode is as accurate as MG or shotgun.

2 Likes

You could even have some fun with the accuracy cone. Perhaps you get your first shot at regular accuracy - but each succesive shot has a wider cone as you hold down the trigger and lose control of the weapon.

Isn’t already been countered by moving animated slo-mo instead of drop down accuracy since PP use each ballistic hit box for it.