I think the problem is that the conal aiming doesn’t give enough information on what will get hit and what damage it will do. I have tested it with many different weapons (including Sniper Rifles), though not on the final boss. You can get it to hit a target with 2-3 shots, or a bunch of enemies closely packed together, which is what it is intended for, but it feels haphazard and often just doesn’t behave as expected.
I would prefer if the aiming was done in first person mode - same conal attack but allowing height adjustment and better understanding of where the projectiles can go.
Thoughts?