You run up to a bit of cover, go to aim, and because the soldier is facing right instead of left all you get is a chunk of wall because the doofus doesn’t peek around the corner he’s snuggled up against.
See attached screenshots. I’d like a function to be able to turn around because the way he’s facing is silly; but I’d REALLY like some sort of understanding of corners or a ‘peek’ feature, which would let me try and get shots off on that explosive cannister, which would open up that whole WALL for the rest of my team on that Arthron