Just a little feedback, having played XCOM2 and finding it enjoyable, I thought I might add a few pointers.
The layout of the game so far is quite closely reminiscent of XCOM2, including how the notification tabs look like. Any way to change the form of the boxes and buttons to give the game its own unique feel?
I was thinking about the factions, and as you take out each faction, it might be interesting to end each faction with a big boss battle. Each boss may represent what each faction is all about, but please don’t just make it a re-skin of the alien kings or chosen battle from XCOM2.
It would be interesting if we had actual characters that we care more about, for example following the story of the head of each faction, getting to know who they really are in person, through cut scenes or dialog. XCOM2 had only very brief looks into the characters on how they feel, what motivates them etc, and I think PP has a lot more potential lore wise to flesh out a really good story.
Just some thoughts for the devs, thanks!