This has been a problem since the beginning. You think hard about your positioning. You want to execute it. Computer says “NAH screw you, I’m gonna abort your move and steal your time units and leave you sitting ducks cuz see that? There is an enemy on the other side of the map!” YEAH sherlok I know that there are enemies on this map, THAT IS WHY I’M HERE. To really rub this in our face, even allies can break our move!
Excuse my anger, that’s just the resulting frustration.
This can be an actual blocker for a game like this. I cannot implement my tactic because that Enemy Spotted Mechanic factually breaks the tactical aspect of the game. It would be great if you could give us a button or a modifier that says “force move” or some such.