Please do something about it ! If the game stops my movement because the soldier spotted an enemy, sometimes I cannot reach the same tile that I could reach before, because (probably due to rounding issues) I now have less AP than before. Even if it stops me right at the beginning of the movement before the soldier left the first tile.
If you cant fix that at least give us the option to disable that interrupt … shift + leftclick or … SOMETHING … to force my move.