So, I’ve just seen this pic into PP’s discord (mod chat) posted by Sheepy
Sheepy’s comment is:
An early base screen reference. Many parts, like tunnels and workers, can still be seen in the code.
Also note soldier placements and assignable AI.
I beg your pardon if it is known (honestly it is the first time I see it) but you can see how they "already " developed a really more interesting system about facilities:
- a basic “puzzle” game where you build both corridors and facilities (better affecting tactical base defense)
- soldiers are set in some facilities or like guards (they may start there during tactical base defense) or more probably they are sitting there to restore stamina/health/whatever
- there are workers who can be assigned to raise some facility stats (there are still entries and values inside codes and probably they would have fighted in the tactical defense too)
Well, nothing extremly new (since it is conceptually similar to Xcom2 or some other strategic game) but it would surely be 100% better than the current system, at least in my opinion.
I’M NOT ASKING FOR ANYTHING, JUST WANTED TO REPORT SHEEPY’S DISCORD INFO IN THIS FORUM (for people who don’t care about being in discord).