Last campaign I didn’t use more than 20-21 speed, and never double dashing, it’s fine for me, more tactical is a good thing in my opinion

That stuff should be optional not forced though.

Like second wave options?

Exactly. That’s what I meant.

I’m not too bothered by the speed change, other than PP got nerfed and the Pandorans didn’t. This can hamper the platter of they need to get out of the way of a fast moving force.

Options are always nice, but they are expensive to implement. It’s like managing a multiverse and all its parallel realities…

I understand that any change will upset the players who are used to playing the game in a certain way. And, believe me, the devs are extremely conscious of the diversity of their player base.

So the reason they did this is not to please some players, but because of the issues for the game as a whole that excess mobility poses.

As far as I can remember I have never met Pandorans with 30 ‘raw’ mobility.


Chirons can have 30+ along with others that have leaping ability. Then throw on frenzy…

Ok, I didn’t notice that.

I do think that Frenzy needs a serious rework. Maybe replace its current effect with a buff to melee damage?