No, it didn’t. It never was about ‘Brainstorming’ or ‘Codevelopment’ or something like that, except in some people’s vivid imaginations.
Perhaps this is good if you personally feel comfortable.
Vivid Imagination is Cool, too bad there is no Modding.
I can only agree…
The second follows from the first.
Was the comfort position correct?
have it coming
Anyway, lets say that I wish to The Council to defend its reputation
I am interesting more to game itself, that organization,
We changed a topic here, so I would like to go back to class system and this certain skill
War Cry
I have been playing and thought again about my favorite heavy class…
With the War Cry, I must say, that honestly, I like the effect, but looks OP, and push the heavy class to its weird role
And another point - for me, this is completely nonsense - a human soldier can paralyze “biological horrors” by screaming. Yes, it is just a game, but Phoenix Point is focusing to the atmosphere and lore.
I can imagine some kind of unique weapon (or grenade) with this unique effect, based on electro-magnetic shock wave or something like this, there can be nice story about it
You must get special stuff from special mission (hard difficulty), do a special research, and than You get this unique weapon as well-earned reward
I was asking myself - why this is in the form of character skill ?
EDIT:
You can also warcry enemy turrets preventing them from shooting.
WarCry at enemy Turrets
No Comments, only emotions … (not funny) +1 in Appalled by Steam (Reviews) - #67 by noStas
You can also warcry enemy turrets preventing them from shooting.
That’s a well-known Chuck Norris fact
Ahhh Yes, Chuck Norris was a missing part of puzzle in a theory, where mindless machines have a fear from malfunction