Attack of the Heavy Clones

Just started a new campaign after downloading the Cthulhu update. On my first scavenger mission to rescue personnel, there were two Heavy units that were rescued. I now have clones in my roster. Whatever changes I make to one unit is reflected in the second. When I equipped a Hel Cannon for one, the second unit got the same weapon, even though I didn’t have one in my stores to give him.

Always “F12” Bugs ingame, so they can check what’s wrong.

It’s a well known bug

We know about this bug and will fix it with a hotfix that is now planned for tomorrow.