Correct me if i’m wrong.
At mission start your weapons are not automatically reloaded to full but the have the same number of ammo in the magazine they finished last mission and there is no way to reload weapons in the base.
That means that at mission start you, more often than not, have to reload your weapon; that if just a little annoyance for assaults, because they have the reload for free skill, but a mayor one for snipers and heavies that lose the free move before of after shooting because they have to reload.
Even for assaults it’s an annoyance, because starting the mission with a near empty magazine means one less magazine you have to use in the mission; the space in the backpack is not only weight limited but also item number limited.
If you start with a brand new weapon, just manifactured, the magazine is empty so you have one spot less in the backpack and one AP less at mission start.
Wouldnt it be better to be able to reload at the base/dropship and this half spent magazine will remain in storage; when you ahve two you can merge them and have an almost full one; game balance regarding ammo cost would be unaffected and the thing, i.e. startin the mission lock and loaded, would be more logical
If i can merge and reload and just missed how [facepalm] excuse me