Hey there,
Do you guys (and girls) use any ‘house rules’ to make BB more interesting? I mean that you follow some restrictions and limitations for abilities, equipment, etc. that you think are more fair and realistic.
I currently have these (some are from previous BB but still apply):
Roster:
- Do not equip in prepared items more than 1 two-handed weapons for each soldier (if you want some additional put it in backpack)
- Do not send soldiers to the mission if they have ‘healing’ status
Armadillo:
- Do not ram enemies if they are less than 8 squares than vehicle
- Do not enter vehicle if you have less than 50% TU
- After entering vehicle in the same turn use only such fraction of TU which would be left for the driver (so if he had only 25% after 50% use, move only 25% of Armadillo range, don’t ram and don’t attack)
Abilities:
- Do not deploy turret unless you have 50% TU
- Heal/repair/electrocute with mech arms maximum of 9 times overall per mission (so any combination of those 3 skills with maximum limit of some kind of battery charges), Remove Mindfragger skill do not count to this limit
- Do not abuse overwatch bug where you use lower TU cost of lesser weapon to get shot from better weapon
- Use Exertion max 2 times per turn
Loot:
- Not steal from havens which has good standing with you
Equipment restrictions:
- Try not to abuse explosives in havens (mainly when building is in range)
- Do not use explosives in tight places in alien bases