I tend to play the game without using exploits and base my decisions on how I would react in real life i.e. I always side with New Jericho. My biggest gripe with the game is this three day thing as for me it spoils immersion and seems totally unrealistic.
I would like the option of either selecting a Pandoran evolve cycle, say three, five, seven or a random time period or better still, have the game base the progression of the Pandorans on certain events that they achieve during game play like destroying havens.
It also seems to me that many streams I have watched have players ignoring the air threat and swapping good arms and armour between teams of soldiers which of course allows them to save on resources. How people play the game is their choice, but I prefer to to play in a more realistic way and only swap stuff round when units are at the same base.
I have yet to win the game based on my refusal to use exploits, be friendly with all factions and do the important missions needed to further progress. I do not mind this at all and everyone should have the option of playing the game how they want to. But for me personally, this three day evolve mechanic needs to be looked at and give the player more options to set the game up for their particular playstyle.