First off, thank you Snapshot for continuing to update and provide us with content and improvements. Also great to finally play P.Point on steam
Okay, the good stuff:
The game is running better than ever, still, some hick-ups but the experience continues to improve.
I am loving the new combat shields that were added, have a taste of your own medicine crab-men!
The new tutorial missions are fun, have personality and good for newcomers.
New tweaks to UI are appreciated and the time saving resulting are great.
The bad stuff:
In terms of core gameplay, there’s not much to complain about so well done. The only minor gripe is
Not being able to just transfer soldiers/vehicles between bases is irritating. Having to manually juggle spaces/slots with your aircraft feels overly time-consuming.
Perhaps just have an ‘arrival/transfer time’ mechanic?
APC and Mutog still feel underwhelming.
The only truly disappointing experience was several mechanics within the LOTA DLC. I have tried to get into it and enjoy it but always lose interest with it before I ever get/make any of the new gear-
Actually getting anything useful from it is a massive pain and I feel needs to reworked/streamlined significantly:
After having done what I worked out to be over 10 separate steps (research/building rooms/missions etc) just to get my hands on the ability to even make just one weapon which, from what I have seen to be an upgraded Anu hammer, feels too much to justify the effort.
Love the cut scenes, enjoyed the missions, but please drop the need to have a team+Ship present at the sites to harvest the exotic materials OR needing to periodically defend the sites. After everything else, this feels like a step too far.
Overall still find myself wanting more P.Point and look forward to the next update!