Speed up movement animation for enemies and neutrals option

Can you add this to the release, please? It’s super tiring to waste time watching the frantic movements of the citizens that don’t contribute to combat. Slow enemies are also a big no no.

In general, if the enemy turn lasts more than 15 seconds, rework the design. I understand it’s turn based, but it doesn’t mean the a.i.'s turn has to last forever. Thank you.


Yes in fact if the citizen don’t take part in the action then it is pointless moving them, let them just hid in the corners and don’t bother moving them! But if like in Xcom they can shoot back great do it…


Yeah, I’d like this too. Like I always say, it’s annoying waiting for neutral civilians to just cower in haven defense missions.