Would love to see some quality of life improvements on player movement. Currently there is a lot of wait time:
- Allow the player to move their units simultaneously (currently limited value since the maps are small). e.g. player moves a unit, while that unit is moving, allow the player to invoke a move command to another unit.
- Allow NPC characters to move all at once or speed them up when they are not visible.
Currently I’m using Cheat Engine’s speed hack hot key to speed these parts up. When there are 8 or so NPC on a haven defense, it gets a bit long (especially since it happens every turn)