Sounds files mixed up on some Anu units?

Not sure if this is a bug or intended but I’ve noticed some of the Anu units in my games seem to have contradictory sound files when moving or being hit. Specifically, the Mutog makes very human noises and grunts if shot and the Priests seem to sound much more animalistic. Is it possible their sound files got swapped?

Considering the nature of Anu units it’s also entirely possible this is intentional and I can totally see some fun logic in why those units might sound this way, but I just wanted to mention it in case it was an oversight or bug.