Repulse Design Cyborgs at DLC

Something I just realised is that PP really likes to cover soldier faces. Maybe that’s why it’s so difficult to remember soldiers outside (heavy no. 1 etc.).

Head augmentations might have been a nice opportunity to keep the faces of the soldiers visible, by making it a partial implant, rather then another helmet.

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Those legs do look slim, but it doesn’t meen they don’t work. Metal is harder than flesh, you know.

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I also remembered these prostheses and they look 100% better in beauty and thoughtfulness than “holey bones”.

Yeah there is difference between something being engineered or just modeled to look cool.
Sadly Sci-fi genre is full of “let’s add more details” designs and not much though as to how real thing would be made. But XCom 2 sold well, so I guess people like that.

Corruption guy wears what looks like a Kevlar hoodie on top of his helmet, all together is still proportional to the rest of the body, I guess he has a doll head under all that armor :smiley:

“I’ve joined marines because as a child I always wanted to become a sports car”

I’d like to see this look. :wink:

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Exactly, I will buy XCOM 2 there cool armor. I think no.

Lovely and ingenious things are always very accurate and detailed.

Man these looks awful what the hell happened?!