I’ve been playing XCom since the first, turn-based strats are my favourite genre. Phoenix Point is clearly in my vision, so I got it. I have so far played around 5 hours, having restarted twice, each time on the standard setting.
I kinda wish I hadn’t got PP… But I want to like it.
I love the fact that there is clearly a lot inside the mechanics of PP, the factions are great and I see a real potential for playing with the Diplomacy as well as tweaking my squad.
There is though, one glaring problem: the difficulty level is totally over the top. One reviewer claims PP is too easy, but I feel the total opposite. My squad wiped twice, so I am on my third play, and I have only played one time two hours, but that team wiped.
I came on here now through frustration: I am literally an hour in from the start of the game, and my team was about to be wiped but luckily I have a Geoscape save so will not go back to that mission. I have six guys, level 3 or 4, and firstly a Siren from nowhere took my heavy weapons guy, then from right across the map worms start flying in… They exploded on my guys as I was frantically trying to kill the Siren holding my Heavy. So I had to send to guys running toward the mortar alien, and yep, they get badly damaged on the way… I quit, it’s not interesting at all to have such powerful enemies on such a low level team.
In addition, how many times have I lost a man during an ambush mission? Losing guys for what? You gain nothing for these ambushes, in fact you gain potential losses with zero reward.
I want to like the possibilities this game presents, but how can I if my teams are being wiped by far superior enemies?
I will leave it a few days, maybe come back and do Easy level, but honestly, without a patch that addresses some serious balancing issues, I am not compelled to return.