It is know that behemoths will roam the world destroying anything in their path including havens, but can a behemoth destroy a phionix base?
From what ive learned about the mutation system each body part with have three different variations for each body part for each individual alien round to 243 different variations of each alien. Obviously every mutations won’t add new abilites and probably most of them will just be a state modifier, but do we have a ration of how many will be state modifiers and how many will be ability adder mutations?
The question of multiple squads in one mission has been circulating, but as squads can have up to 16 I don’t see much of s problem with not being able to, but can we have multiple squads deployed to diffrent areas at the same time? For instance I have 32 soldiers and two dropships, I need recourses but at the same time a haven falls under attack by an alien horde, can I deploy 2 squads one going scavenging and the other to defend the haven at the same time, playing the mission of which ever arrives at there destination first, then playing the next one not long after saving in game world time of returning to base and then launching the next mission.