Hey there…I’m an XCOM-fan who just recently bought this game (about christmas) and am struggling A LOT to figure out what I am doing wrong…I’m not a hardcore-veteran that completed XCOM-games on hardest difficulty with soldiers only equiping handguns and their underpants or anything fancy, but I still managed to complete it on at least normal difficulty…but in Phoenix Point I’m completely stuck at this point (about 20 hours or so into the game) because of the following reasons:
1. Enemy armor
I get that pandorans have a lot of crab DNA or whatever and found it nice that I had to tactically position my soldiers to target their weak spots (or blast right through them with a heavy lol), but right now almost every enemy, even the crabmen, have no body part with under 20 armor, most of them nothing below 30.
Sooo non-heavy or non-sniper weapons don’t deal enough damage to cripple their gun-arms…which results in return fire that almost kills every one of my soldiers…I just got the New Jericho assault rifle (Bulldog I think) because it seemed like it was better than the standard Ares gun in almost every way, but still not enough…do I have to focus on squads with heavies? Is armor shred just king in this game or am I doing something terribly wrong?
My 1st squad (currently have 2 6-man-squads and 3 bases) consists of 2 heavies (grenade and gauss machine gun), 1 berserk/assault with iconoclast shotgun, 1 sniper (new-jericho-sniper-rifle), and 2 assaults with assault rifles (which don’t do crap like I mentioned)…now I already had to save-scum several times in different missions, because I was screwed if the enemies spawned in the wrong locations and I had to take on to many at once…now I’m facing my first Scylla in a haven defense mission and I’m screwed -.-
2. Lairs
I have thus far only destroyed one pandoran lair sucessfully, and even there I had to savescum until I got a bit lucky and get good shooting positions for most of my guys while 1 of my heavies jumped around the map, looking for the spawnery…I just can’t kill them as fast as I spawn, using all my actions & morale to shoot down sirens, crabmen & tritions while most of the time I get bombed by artillery
I have no action points left for moving forward; I grind to a halt just by holding the enemy at bay, because just running would get me swarmed with grenades by the crabmen, if the shotgun-tritons and sirens don’t get them earlier…most of the time I don’t even get to see the spawnery, even though I googled where they likely spawn & know where they probably are…
3. Overwatch
A few times I tried to create a death-zone on maps I was outnumbered on, so the enemy would at least lose 1 or 2 guys on his turn, giving me breathing room…but most overwatch shots either didn’t connect, because I couldn’t properly predict how they would aim at an enemy that comes around the corner (seemingly shooting as soon as they can see their toes, giving them about a 1% chance to really hit) or aimed at open field where they would have an easier time hitting - which enemies almost always avoided, shooting my guys from the side.
Am I using Overwatch wrong?
I’d appreciate any help from players that have a better grasp of the mechanics; rightnow I can’t even win most scavenging missions (shown with enemy strenght high) because every crabman deals more damage AND is more durable than my average soldier, even with my top crew (level 5), let alone my newly recruited squad (highest level 3).
Greetings,
Radoras