The game refuses to function properly now that I have enabled the new Ancients DLC. It has crashed 4 times now in 15 minutes of gameplay. All in the first Jericho mission where the soldiers go crazy. I have to save after every single move to get through this…
Where are PP crash logs stored so I can provide the related crash logs?
I cannot play for more than 5 minutes without encountering this. It doesn’t matter what mission I play. I have now tried several.
As a result, the game is unplayable. Please let me know what other information I can provide you to get working on a hotfix. This may be limited to high end hardware, for all I know. But it is absolutely a blocker from playing the game. I very recently, with absolutely no changes, played previous versions of the game before the newest update and newest DLC with no issues.
Still, I am going to underclock my Gfx card to see if that helps.
Edit: Underclocking my GFX card well below (~250mhz core, -1000k clock) the factory speed has already made it far more stable. I needed to do this to make OuterWorlds more stable too. But it seems to be working.
The crash log is located in a different location than the player and output files. C:/Users/[USERNAME]/AppData/Local/Temp/Snapshot Games Inc/Phoenix Point/Crashes[timestamp]
Here are Github gists of the error files. The crash.dmp file is some sort of proprietary file, and would be rendered useless/corrupted in a gist. I’d need to attach it directly to this post, but I don’t see a file upload option. Here are the two log files along with the dump:
Underclocking to around 1600mhz has made it 100% stable so far. It was originally at 1800mhz core clock, The base clock for the base 2080ti is 1550mhz, but for this version of the 2080ti, it is a 1650mhz out of the box clock. So I met it midway between the two clock speeds. I also had to do this for Outer Worlds. It would crash every 5 minutes as well. Underclocking got it to crashing every 40 or so minutes. That game was far less stable on launch than this.