Played lair mission on rookie
Killed spawnery and most of enemies, they kept spawning
All soldiers evacuated but one
He got caught in infamous triton paralysis pistol fire
First bug: when near paralyzed he dropped to 1AP for no real reason
After that he was fully paralyzed by a Triton by close attack (no pistol)
End mission screen popped up, but soldier is still alive and well
So something is not right with paralyses mechanics.
Steam YOE 1.9.2
I’m not sure when it was changed, I saw this at least as far back as 1.7. My guess is that this is to prevent the player from having to defend a paralyzed operative for 10+ turns.
Only it doesn’t really prevent it because most players don’t know about this
Except the judicious and thorough readers of the Mentaculus, of course