Pandoran Structures as a Network

The way Pandoran structures are currently generated is definitely problematic, because

  1. it doesn’t fit the lore (2 Nests within each other operating range form Lair, while the Nests become abandonded, and same with 2 Lairs and Citadel),

  2. Pandoran colonies that don’t have any havens to attack don’t do anything besides contributing to a hidden max cap, and

  3. The whole thing is really governed by hidden counters telling when to spawn a new base or to launch an attack.

All this adds up to an unsatisfying feeling that the whole thing is just arbitrary.

And there is also this:

The @noStas and @MadSkunky idea is pretty good, imo

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