OK, humour me, because this is really interesting. This is what the game is all about - an AI enemy that evolves in response to your tactics. It’s probably the thing that most attracted me to this game: the idea that the computer would somehow modify what it was doing to counter my best moves, forcing me to change things up rather than resting on the tried and tested techniques that have worked a hundred times before.
So here’s a really fascinating thought exercise. We know that the Pandorans are the product of some sort of intelligent design, and we know that that intelligence is reacting to our actions. So if you were the Pandoran Intelligence, how would you use the resources at your disposal to counter YOUR OWN best move(s).
For the sake of this thought exercise, assume that all you have to play with is the toolkit from BB5 (yea, I know it won’t be like that on Dec 3rd, but it’s all we know, so as I say humour me). You can change things up as much as you like, but you can’t invent anything radically different to the tools already at your disposal.
Also assume that your response has to be proportional. As Yokes has already demonstrated, it’s very easy to create something so stupidly OP that it can TPW even an overpowered squad. But that’s boring. What’s much more interesting is a Pandoran solution that makes life challenging for us players, but doesn’t completely overbalance the game.
For instance: by now we have all discovered the delights of Dashing multiple times into GL range of the Pandorans, or close range with a Shotgun, blowing the hell out of them, then abusing Dash to run back into cover before they can even get a shot off.
So if I’m the Pandoran Intelligence, I’d evolve a Goo Grenade for my Crabbies, give them all Machine-Guns and reprogram their actions to routinely lob a Goo line in front of their advance, then go on Overwatch every time they moved. That way, those pesky Squaddies couldn’t Dash into close range, and if they ran out into the open to lob Grenades, they’d open themselves up to Overwatch and Return Fire.
It’s not game-breaking, but it stops me abusing my favourite tactic so far.
So how about you? What do you most like doing, and how would you counter it if you were the Pandorans? We speculate about everything else on this forum - what DLC there will be, what the lore really means, how many Disciples Anu can fit on a pin - so why not speculate about something truly relevant to the way we literally want this game to evolve.
Because I don’t know about you, but the idea that the killer strategy I use every-single-time will one day prove obsolete because the system is one step ahead of me really excites me about this game.