There is no more senless dragging to discover one has not enough APs, but still why not just shading the inventory *not avail, instead of opening to discover it?
Probably creating a resulting dialogue box is far simpler than making a graphical change over the graphic.
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- Dropping an item “on the ground / in a box” costs 0-AP, there are also cases of use between Backpack and Ready with the RFA skill(Lvl5) costing 0-AP.
It’s strange that this bug was actually fixed after so much time, it will definitely not trigger another 100 other bugs?