If i kill something using bullets and his weapon drops at his feet shouldt i be able to recover it at the end of the mission?
If i loot immediatly i have the loot but if i dont, because of inventory space or just because, like in my Pirate King mission, because he is the last enemy, all loot, in my case the flamethrower, isnt recovered.
Ah thanks for clarification. I’ve been having the same issue for some time now, it’s annoying and a problem for resource management in the long run.
Have made bug reports but haven’t found it on this forum yet.
No modern army would leave a combat area without policing up all firearms. In a post apocalypse world it would be suicide not to collect every gun, magazine and resource.