Well I never said they were or should be minder readers and I agree, the Dev’s should listen to players and reasonably accommodate what fits within the vision and constraints of the game design/genre/philosophy.
“Fun” is subjective. I find if I put it on veteran or hader, it’s like taking my head and pounding it into a wall (though that was true for Rookie too when the game very first released). I would spend hours trying ot get…well practically no where. While other people were playing on the hardest mode and going, “Man, this game is so easy”.
It was definitely NOT fun and not a challenge, it entirely outclassed me because of my vert casual playstyle. The forums weren’t really any help, because their suggestions were to do things in a way that wasn’t fun or interesting to me. I put the game down and hadn’t come back to try and play again until patch 1.6.
And it was kind of hit and miss, but the difficult was better. Rookie wasn’t not too hard for me and veteran a bit more of a challenge than I liked…They’ll never get the balance right for me, but as long as the get something close and something in my range, I’m happy.
And that’s how I think it should be…get close…eventually mods will exist which will let people tweak it to more fine details of ease or challenge.
and that applies to your challenges and paths in game as well, in my opinion. It’s always a balance, catering to all these different and some games have an easier time than others. Seems like they are mostly on the right path.