Whatever the last boss has as an ability, there has to be a way to counter it. Mind control, can my priest block it? The damage now starts right when I enter through the large archway. By 6 turns into that area my team is almost completely dead (taking 20-60 damage each turn)unless I have a lot of medkits available. Which I don’t if I’m carrying a lot of ammo. If the hardcore players want it, then turn it on at the higher difficulty levels. I’m just a casual player, having fun with the missions, as I get to the last battle. I want multiple ways to win and not a puzzle where I have to figure out the right combo of soldiers and inventory items.
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