Imbalance: Danchev AR too powerful with rage burst

not sure if this is a bug, an oversight, or even intended behaviour.

I tried rage burst with the Danchev AR. It shoots something like 50 rounds and completely obliterates anything.
Then it is ready to do the same the following turn (no reload necessary)

I suspect nobody thought about what would happen when a weapon with no ammo requirement gets to unleash all it’s ammo in one burst…


having played a bit longer - perhaps this isn’t a bug. It seems less insane later in the game when critters have armour.

Everything is too powerful with rage burst.

just get Danchev MG with a virus damage perk (+1 virus per bullet). It’s crazy!