From a Newbie to a Pro, after failing multiple times. now i won 4 time at Veteran and 1 at Hero.
1} PERFECT SQUAD - On a Manticore, have 2 Assaults, 2 Snipers, 2 Heavies. Early on, you’ll cut through Pandorans with this setup.
Assault, Dash and flank to kill em.
Sniper, Aim to arms, with QuickAim ability, you can shoot twice if you don’t move
Heavy, Jumpjet next to an enemy, and with Improved Bash, you can kill them or stun them.
Vs. Pandorans - Use Snipers to shoot at Arms. With 1 or 2 shots you can cut arms off. Shoot the ARMS NOT THE CLAWS OR MACHINEGUNS , by shooting the Arms, eventual weapons or shields will fall off, and add -10 Bleeding
Vs. Pure - Your pew pew rifles wont do a thing against them, but you can use Snipers to
disable Arms, so they can’t shoot, or Heavies to Bash (with added damage passive ability) and 1-bash 1-kill, or use their big guns to shred armor or stun them.
Vs. Forsaken - Same as Pure tactics, except your Rifle can actually do something to Priests or the Green Tentacles guys.
2} SCAVENGE - To have an edge on Resources, do 2 or 3 Material Scavenge missions, 1 Vehicle retrieval for each activated Phoenix Bases to boost their defenses. Do Soldier Rescue missions RIGHT AWAY, as later on they will most likely die and be pointless.
THUNDERBIRD - Steal a Thunderbird from New Jericho early on, using the Snipers to disable arms and Heavies to Bash soldiers will most likely kill em in 1-shot (JumpJet next to an enemy, 1 AP left + Bash = done) Why this ship? Because on your Perfect Squad you will need an Assault/Technician, so you will tranfer your Crew to the Thunderbird, and the Manticore will be your Defense force aircraft.
4} R+R - RECRUIT & RESCUE
VETERAN - Now with an extra ship, recruit soldiers from NJ Havens, they have heavy armor, and better weapons. Take their weapons away and reverse engineer them. NO POINT on doing this on armor. Done this, give Gauss weapons to all your squads, BUT do it slowly or you’ll drain your resources. Just re-arm Team B, Team A will be fine for a while. Rescue Indipendent Soldiers and re-arm them with PP weapons ( or NJ ones ), NO NEED TO CHANGE THEIR ARMOR until later on, remember, their priority is Defense missions or easy one.
HERO - Havens soldiers will have no weapons, so re-arm them with PP weapons. You’ll find new weapons in Havens defense missions from dead Pandorans or Faction soldiers.
5} BASE LAYOUT - Have 2 Medical bay, 2 Living quarters, 2 Research Labs, 2 Production Plants, 1 Satellite Uplink, 1 Mist Repellent, 1 Training Center . Each Activated base need to have 1 of each instead of 2. Keep team B leveling up at base while waiting for Havens defenses.
6} STARVE ( or almost ) - Trade food for material every now and then. Only trade for Tech when needed. Keep like 400 in storage.
7} TEMPTATION - I know, you want to roleplay, save every haven, but NO!
PP Path to Victory - Your focus is to research the Pandora Virus. Focus on Research, use the Factions to get yourself rich, but your main focus is to Research and the Yellow Icon missions around the Globe. Ignore Distant Havens, do the ones close by for Resources and move on. You’ll hear " Haven Destroyed " many times.
Factions Paths to Victory - The opposite
VETERAN - It will be easy to be allied with all the factions. Do all Missions and make a good savepoint and choose which path to follow.
HERO - focus on one faction to be friend with, and steal the others Research.
8} NEURAL - Research Pandoran Containment unit, and trash that Neuralyzer. Use Neural Weapons, by either looting Synedrion corpses, Steal their research, or be allied with them.
Neural weapons can be used from safe distance.
HG 1AP = 4 Paralyzing shots, good for Basic Pandorans or worms or mindfraggers. 0AP with QuickAim.
SR 3AP, 2AP with QuickAim, 16 Paralysis, from a very long distance. Useful for Sirens, Chirons and Scylla.
Paralysis plus War Cry can prevent Scylla from doing a thing after a few shots.
CAPTURE A SIREN, THEN A SCYLLA is mandatory for PP and SY Paths to victory.
9} WALKING AMBULANCE - Remember the step to have Team A 7 soldiers with an extra Assault? the 3rd Assault soldier must be a Technician. Steal the Research from NJ or be Allied with them and Train your soldier for Tech Abilities. Technician with the Robo Arms can restore broken limbs and cure 8 times! a nice Piercing AR plus 2 RoboArms batteries = can cure soldiers 24 times!!
10} SNIPER MADNESS - Now, almost endgame, Train your Sniper with the Infiltrator abilities. Sneak attack will increase your Snipers damage by 100%!!. Max their stealth and keep em very distant from the enemies.
11} BURN BABY - DO NOT underestimate Fire weapons. NJ Flame grenades creates an area of denial where enemies will most likely lose limbs or kill walking mindfraggers. NJ Flamethrower is a beast against Arthron and Triton. one blast can destroy almost every body parts, disabling everything, denying Umbra, and inflict 50 bleeding and up.
12} SPOILERS - During the Final mission, combine Team A&B and deploy 4 Snipers/infiltrator 1 Assault/Tech with 2 Turrets and 2 RoboArms batteries, 2 Assaults, 2 Heavies. I have a couple of good tactics for this, but i wont do any spoilers. You went this far, you can do it!
Thank you for buying this game and supporting Gollop and Snapshot Team, and get gud!