Free Aim change

For your discussion the explanation why they decide to go with this animations while shooting at a target:

It is not clearly called ‘evasion’ but the text describes pretty good why they have done it, mainly:

… but the fact that enemies do still move and flinch is taken as “you’re firing at a moving target”.

And now one of the secondary reasons why they do it exactly how it was is now obsolete thanks to the last change:

This was also done mechanically to give the “snap shot” (as in, the shot without manual aiming) more utility.

You can read the whole text, the second half is mostly about the difference between the two shooting modes and why motion even by firing and flinching when hits were landed was important for the devs to have a viable choice. While this real ‘choice’ has seldom been taken by the majority of players, it’s still a big step back for me to just take it away.

8 Likes