I have just seen that:
" * In order to prevent misfires due to flinching, targets will now freeze during the firing sequence when shooting in Free Aim."
What is the concensus about that change? One one hand I think it will be easier on new players - aiming at head and missing most of the shots was a common complaint. At the same time, won’t it make freeaim even more favourable then it already was? Allowing players to reliably maximise weapon output even with burst weapons?
For anyone that played: how does it work? Do enemies freeze in some neutral state, or do they freese in whatever moment they were when we activated freeaim?