I couldn’t disagree more. It might prevent save scumming, but that’s only because you don’t care as much and therefore there is less tension, not more.
One of the beauties of XCOM is that you get to name and customise your squaddies as much as you want, and therefore you start to care about them, big time. That means that when you take them on a mission it matters if they die, and therefore every corner, every shadow, every *!£%in’ Sectopod or Chryssalid is a potential deathtrap and the tension as you decide whether to expose yourself and attack can go through the roof.
Interestingly, I stopped playing BB4 because of the Base Defence bugs and went back to LW2 recently. In LW2 my A squad is so powerful that if I get it right I have a more than 100% chance of controlling a Secto and can damn-near one-shot a giant muto Chryssalid. They are even more OP than a skilled-up PP Squad with full kit and damn near limitless Willpower - but because they have names and histories and real faces, I care about them and experience a level of tension when they are in danger that I have yet to experience ever in Phoenix Point.
That’s also how it should be. Anyone who says that squaddies should be expendabe has obviously never experienced combat command or read accounts written by combat Commanders (I should add here that I’m not saying the original poster of the video was claiming this, in fact he claims the reverse). Every great Commander in history cared about his men. Didn’t mean that they could limit casualties - there are times when you have to sacrifice your best troops to achieve the objective you are after - but any game attempting to simulate the burdens of command simply hasn’t done its job right if you don’t care whether your individual soldiers live or die.
I’m hoping that when PP goes live, it will be able to replicate the sense of tension that I get from a good LW mission, because its mechanics are much better than XCOM’s and I want to love the game. But ultimately, I’ll go with the game that makes my heart pump in my throat when I’m putting my Peeps asses on the line rather than the one that plays the smoothest, because for me that’s what the game is all about.